When Red Mage enters the field, if the cost to play Red Mage was paid with CP of 2 or more different Elements, until the end of the turn, Red Mage gains +2000 power and Haste.
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When Red Mage enters the field, if the cost to play Red Mage was paid with CP of 2 or more different Elements, until the end of the turn, Red Mage gains +2000 power and Haste.