When Aerith enters the field, choose up to 2 ~Category VII~ Characters in your Break Zone other than ~Card Name Aerith~. Add them to your hand.
{1}{d}, put Aerith into the Break Zone: Select 1 of the 2 following actions. “Choose 1 ~Category VII~ Forward you control. Dull it. It gains ‘This Forward cannot be broken’ until the end of the turn.” “Choose 1 Dark Forward. Break it.”